Outlaws 250 general version
Units needed:
+L36: 1377R (1074-1377R) + 171S (0S) + 240C (0C) + 153B (153B) + 248XB (0XB)
+L41: 1360R (1068-1360R) + 5S (0-1S) + 176ES (0ES) + 241C (0C) + 153B (153B) + 209XB (0XB)
+L48: 1305R (1026-1305R) + 5S (0S) + 176ES (0ES) + 241C (0C) + 153B (153B) + 209XB (0XB) + 140CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
+L36: 1377R (1074-1377R) + 171S (0S) + 240C (0C) + 153B (153B) + 248XB (0XB)
+L41: 1360R (1068-1360R) + 5S (0-1S) + 176ES (0ES) + 241C (0C) + 153B (153B) + 209XB (0XB)
+L48: 1305R (1026-1305R) + 5S (0S) + 176ES (0ES) + 241C (0C) + 153B (153B) + 209XB (0XB) + 140CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
After landing, transfer your general to position G1.
Clearing sector 1 gives 4940XP
540XP Camp 1.1: 100 Thug + 60 Ranger
+L36: 77R + 1S + 114C + 58XB (59-77R loss)
+L41: 75R + 1ES + 118C + 56XB (55-75R loss)
+L48: 73R + 1ES + 137C + 39CA (55-73R loss)
580XP Camp 1.2: 60 Thug + 100 Ranger
+L36: 40R + 5S + 205C (27-40R loss)
680XP Camp 1.3: 40 Thug + 40 Roughneck + 80 Ranger
+L36: 59R + 1S + 147C + 43XB (43-59R loss)
880XP Camp 1.4: 80 Roughneck + 100 Ranger
+L36: 68R + 1S + 124C + 57XB (48-68R loss)
+L41: 67R + 1ES + 125C + 57XB (48-67R loss)
900XP Camp 1.5: 150 Roughneck
+L36: 130R + 3S + 117XB (104-130R loss)
+L41: 128R + 1ES + 121XB (99-128R loss)
+L48: 120R + 1S + 129CA (94-120R loss)
800XP Camp 1.6: 80 Guard Dog + 40 Roughneck + 60 Ranger
+L36: 118R + 132S (96-118R loss)
+L41: 117R + 1S + 132ES (93-117R + 0-1S loss)
+L48: 110R + 140CA (77-98R loss)
560XP Camp 1.7: 1 Metal Tooth + 2 Skunk
+L36: 1R + 1S + 248XB (0-1R loss)
+L41: 1ES + 209XB (0 loss)
Clearing sector 1 gives 4940XP
540XP Camp 1.1: 100 Thug + 60 Ranger
+L36: 77R + 1S + 114C + 58XB (59-77R loss)
+L41: 75R + 1ES + 118C + 56XB (55-75R loss)
+L48: 73R + 1ES + 137C + 39CA (55-73R loss)
580XP Camp 1.2: 60 Thug + 100 Ranger
+L36: 40R + 5S + 205C (27-40R loss)
680XP Camp 1.3: 40 Thug + 40 Roughneck + 80 Ranger
+L36: 59R + 1S + 147C + 43XB (43-59R loss)
880XP Camp 1.4: 80 Roughneck + 100 Ranger
+L36: 68R + 1S + 124C + 57XB (48-68R loss)
+L41: 67R + 1ES + 125C + 57XB (48-67R loss)
900XP Camp 1.5: 150 Roughneck
+L36: 130R + 3S + 117XB (104-130R loss)
+L41: 128R + 1ES + 121XB (99-128R loss)
+L48: 120R + 1S + 129CA (94-120R loss)
800XP Camp 1.6: 80 Guard Dog + 40 Roughneck + 60 Ranger
+L36: 118R + 132S (96-118R loss)
+L41: 117R + 1S + 132ES (93-117R + 0-1S loss)
+L48: 110R + 140CA (77-98R loss)
560XP Camp 1.7: 1 Metal Tooth + 2 Skunk
+L36: 1R + 1S + 248XB (0-1R loss)
+L41: 1ES + 209XB (0 loss)
Clear sector 2 from the same G1 position.
Clearing sector 2 gives 1700XP
380XP Camp 2.1: 80 Scavenger + 20 Stone Thrower << No need to clear this camp
350XP Camp 2.2: 50 Scavenger + 50 Stone Thrower
+L36: 6R + 1S + 240C + 3XB (3-6R loss)
+L41: 5R + 1ES + 241C + 3XB (2-5R loss)
420XP Camp 2.3: 60 Scavenger + 60 Stone Thrower
+L36: 13R + 2S + 235C (9-13R loss)
+L41: 12R + 1ES + 234C (9-12R loss)
550XP Camp 2.4: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 74R + 176ES (61-74R loss)
Clearing sector 2 gives 1700XP
380XP Camp 2.1: 80 Scavenger + 20 Stone Thrower << No need to clear this camp
350XP Camp 2.2: 50 Scavenger + 50 Stone Thrower
+L36: 6R + 1S + 240C + 3XB (3-6R loss)
+L41: 5R + 1ES + 241C + 3XB (2-5R loss)
420XP Camp 2.3: 60 Scavenger + 60 Stone Thrower
+L36: 13R + 2S + 235C (9-13R loss)
+L41: 12R + 1ES + 234C (9-12R loss)
550XP Camp 2.4: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 74R + 176ES (61-74R loss)
Transfer your general to position G2.
Clearing sector 3 gives 1940XP
550XP Camp 3.1: 100 Scavenger + 50 Stone Thrower
+L36: 34R + 1S + 208C + 7XB (28-34R loss)
+L41: 33R + 2ES + 206C + 9XB (28-33R loss)
550XP Camp 3.2: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 74R + 176ES (61-74R loss)
840XP Camp 3.3: 100 Guard Dog + 80 Stone Thrower + 1 Skunk
+L36: 85R + 157S (68-85R loss)
+L41: 85R + 157ES (68-85R loss)
Clearing sector 3 gives 1940XP
550XP Camp 3.1: 100 Scavenger + 50 Stone Thrower
+L36: 34R + 1S + 208C + 7XB (28-34R loss)
+L41: 33R + 2ES + 206C + 9XB (28-33R loss)
550XP Camp 3.2: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 74R + 176ES (61-74R loss)
840XP Camp 3.3: 100 Guard Dog + 80 Stone Thrower + 1 Skunk
+L36: 85R + 157S (68-85R loss)
+L41: 85R + 157ES (68-85R loss)
Transfer your general to position G3 to avoid camp 4.1
Clearing sector 4 gives 2330XP
420XP Camp 4.1: 60 Scavenger + 60 Stone Thrower << No need to clear this camp
420XP Camp 4.2: 60 Guard Dog + 60 Stone Throwers
+L36: 60R + 140S (46-60R loss)
+L41: 59R + 119ES (46-59R loss)
320XP Camp 4.3: 80 Scavenger << No need to clear this camp
320XP Camp 4.4: 80 Scavenger << No need to clear this camp
240XP Camp 4.5: 80 Stone Thrower << No need to clear this camp
610XP Camp 4.6: 30 Thug + 80 Guard Dog + 50 Ranger
+L36: 80R + 168S (63-80R loss)
+L41: 80R + 138ES (64-80R loss)
Clearing sector 4 gives 2330XP
420XP Camp 4.1: 60 Scavenger + 60 Stone Thrower << No need to clear this camp
420XP Camp 4.2: 60 Guard Dog + 60 Stone Throwers
+L36: 60R + 140S (46-60R loss)
+L41: 59R + 119ES (46-59R loss)
320XP Camp 4.3: 80 Scavenger << No need to clear this camp
320XP Camp 4.4: 80 Scavenger << No need to clear this camp
240XP Camp 4.5: 80 Stone Thrower << No need to clear this camp
610XP Camp 4.6: 30 Thug + 80 Guard Dog + 50 Ranger
+L36: 80R + 168S (63-80R loss)
+L41: 80R + 138ES (64-80R loss)
Transfer your general to position G4.
Clearing sector 5 gives 3110XP
610XP Camp 5.1: 100 Scavenger + 30 Guard Dog + 30 Stone Thrower
+L36: 78R + 171S (67-78R loss)
+L41: 78R + 149ES (67-78R loss)
+L48: 78R + 100ES + 72CA (66-78R loss)
540XP Camp 5.2: 30 Scavenger + 30 Guard Dog + 100 Stone Thrower
+L36: W1: 96B (96B loss) W2: 180C (0C loss)
660XP Camp 5.3: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 124R + 126S (94-124R loss)
+L41: 121R + 129ES (96-121R loss)
+L48: 108R + 2ES + 140CA (86-108R loss)
660XP Camp 5.4: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 124R + 126S (94-124R loss)
+L41: 121R + 129ES (96-121R loss)
+L48: 108R + 2ES + 140CA (86-108R loss)
640XP Camp 5.5: 180 Thug + 1 One-Eyed Bert
+L36: W1: 57B (57B loss) W2: 133R + 1S + 116XB (104-133R loss)
+L41: W1: 57B (57B loss) W2: 132R + 2ES + 116XB (105-132R loss)
Clearing sector 5 gives 3110XP
610XP Camp 5.1: 100 Scavenger + 30 Guard Dog + 30 Stone Thrower
+L36: 78R + 171S (67-78R loss)
+L41: 78R + 149ES (67-78R loss)
+L48: 78R + 100ES + 72CA (66-78R loss)
540XP Camp 5.2: 30 Scavenger + 30 Guard Dog + 100 Stone Thrower
+L36: W1: 96B (96B loss) W2: 180C (0C loss)
660XP Camp 5.3: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 124R + 126S (94-124R loss)
+L41: 121R + 129ES (96-121R loss)
+L48: 108R + 2ES + 140CA (86-108R loss)
660XP Camp 5.4: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 124R + 126S (94-124R loss)
+L41: 121R + 129ES (96-121R loss)
+L48: 108R + 2ES + 140CA (86-108R loss)
640XP Camp 5.5: 180 Thug + 1 One-Eyed Bert
+L36: W1: 57B (57B loss) W2: 133R + 1S + 116XB (104-133R loss)
+L41: W1: 57B (57B loss) W2: 132R + 2ES + 116XB (105-132R loss)