Bandit Nest 250 general version
Units needed:
+L36: 1005R (833-1005R) + 232M (192-232M) + 163S (0S) + 171C (100C) + 121XB (0XB)
+L41: 1002R (828-1002R) + 232M (192-232M) + 163S (0S) + 126ES (0ES) + 171C (100C) + 121XB (0XB)
+L48: 981R (785-981R) + 172M (143-172M) + 163S (0S) + 1ES (0ES) + 171C (100-103C) + 50B (50B) + 99XB (0XB) + 133CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
+L36: 1005R (833-1005R) + 232M (192-232M) + 163S (0S) + 171C (100C) + 121XB (0XB)
+L41: 1002R (828-1002R) + 232M (192-232M) + 163S (0S) + 126ES (0ES) + 171C (100C) + 121XB (0XB)
+L48: 981R (785-981R) + 172M (143-172M) + 163S (0S) + 1ES (0ES) + 171C (100-103C) + 50B (50B) + 99XB (0XB) + 133CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
After landing transfer your general to position G1.
680 XP Camp 1.1: 120 Thug + 80 Ranger << No need to clear this camp.
800 XP Camp 1.2: 100 Scavenger + 100 Ranger
+L36: 45R + 171C + 34XB (37-44R loss)
800 XP Camp 1.3: 100 Scavenger + 50 Guard Dog + 50 Ranger
+L36: 87M + 163S (70-87M loss)
Clearing sector 2 gives 2410 XP
720 XP Camp 2.1: 80 Thug + 100 Guard Dog + 20 Ranger
+L36: 125R + 125S (102-124R loss)
+L41: 124R + 126ES (101-123R loss)
+L48: 117R + 133CA (94-116R loss)
650 XP Camp 2.2: 150 Thug + 50 Ranger
+L36: 159R + 60C + 31XB (126-157R loss)
+L48: 152R + 60C + 38CA (121-151R loss)
1040 XP Camp 2.3: 1 Metal Tooth + 50 Guard Dog + 80 Ranger + 60 Roughneck
+L36: W1: 50C (50C loss) W2: 61M + 117C + 72XB (49-60M loss)
+L48: W1: 50C (50C loss) W2: 120R + 70C + 60CA (95-120R + 0-3C loss)
680 XP Camp 1.1: 120 Thug + 80 Ranger << No need to clear this camp.
800 XP Camp 1.2: 100 Scavenger + 100 Ranger
+L36: 45R + 171C + 34XB (37-44R loss)
800 XP Camp 1.3: 100 Scavenger + 50 Guard Dog + 50 Ranger
+L36: 87M + 163S (70-87M loss)
Clearing sector 2 gives 2410 XP
720 XP Camp 2.1: 80 Thug + 100 Guard Dog + 20 Ranger
+L36: 125R + 125S (102-124R loss)
+L41: 124R + 126ES (101-123R loss)
+L48: 117R + 133CA (94-116R loss)
650 XP Camp 2.2: 150 Thug + 50 Ranger
+L36: 159R + 60C + 31XB (126-157R loss)
+L48: 152R + 60C + 38CA (121-151R loss)
1040 XP Camp 2.3: 1 Metal Tooth + 50 Guard Dog + 80 Ranger + 60 Roughneck
+L36: W1: 50C (50C loss) W2: 61M + 117C + 72XB (49-60M loss)
+L48: W1: 50C (50C loss) W2: 120R + 70C + 60CA (95-120R + 0-3C loss)
It's possible to clear the last 3 camps of sector 1 from position G1, but with sector 2 cleared allready use position G2 as well.
Clearing sector 1 gives 4380 XP
700 XP Camp 1.6: 100 Thug + 50 Guard Dog + 50 Ranger
+L36: 173R + 77S (145-173R loss)
+L48: 165R + 1ES + 84CA (137-165R loss)
600 XP Camp 1.4: 200 Thug
+L36: W1: 110R (110R loss) W2: 129R + 121XB (101-127R loss)
+L48: W1: 50B (50B loss) W2: 155R + 95CA (122-149R loss)
800 XP Camp 1.5: 1 One-Eyed Bert + 100 Thug + 100 Ranger
+L36: 146R + 68C + 36XB (106-142R loss)
Clearing sector 1 gives 4380 XP
700 XP Camp 1.6: 100 Thug + 50 Guard Dog + 50 Ranger
+L36: 173R + 77S (145-173R loss)
+L48: 165R + 1ES + 84CA (137-165R loss)
600 XP Camp 1.4: 200 Thug
+L36: W1: 110R (110R loss) W2: 129R + 121XB (101-127R loss)
+L48: W1: 50B (50B loss) W2: 155R + 95CA (122-149R loss)
800 XP Camp 1.5: 1 One-Eyed Bert + 100 Thug + 100 Ranger
+L36: 146R + 68C + 36XB (106-142R loss)
Transfer your general to position G3
Clearing sector 3 gives 3090 XP
900 XP Camp 3.1: 70 Guard Dog + 70 Roughneck + 50 Ranger << No need to clear this camp.
940 XP Camp 3.2: 100 Guard Dog + 90 Roughneck
+L36: 128R + 122S (106-128R loss)
+L41: 126R + 124ES (102-126R loss)
+L48: 150R + 100CA (73-94R loss)
1250 XP Camp 3.3: 1 Chuck + 50 Guard Dog + 50 Ranger + 100 Roughneck
+L36: W1: 50C (50C loss) W2: 85M + 1S + 65C + 99XB (73-85M loss)
Clearing sector 3 gives 3090 XP
900 XP Camp 3.1: 70 Guard Dog + 70 Roughneck + 50 Ranger << No need to clear this camp.
940 XP Camp 3.2: 100 Guard Dog + 90 Roughneck
+L36: 128R + 122S (106-128R loss)
+L41: 126R + 124ES (102-126R loss)
+L48: 150R + 100CA (73-94R loss)
1250 XP Camp 3.3: 1 Chuck + 50 Guard Dog + 50 Ranger + 100 Roughneck
+L36: W1: 50C (50C loss) W2: 85M + 1S + 65C + 99XB (73-85M loss)