The Black Knights
Player Level: 42+
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
Difficulty: 9/10
Number of Players: 3
Duration: 8 days
Easy walktrough
No tricks or special tactics used.
Other versions are linked in the bottom of the page
Always use the combat simulator for safety before attacking.
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
Units needed: Level 42: Elite Soldiers + Crossbows
200 general: 1955R (1611-1955R) + 2S (0-2S) + 183ES (0ES) + 155C (0-5C) + 820B (820B) + 104XB (0XB)
250 general: 1937R (1582-1937R) + 145ES (0ES) + 123C (0C) + 60B (60B) + 118XB (0XB)
Last update and test 02/10/12
Other versions are linked in the bottom of the page
Always use the combat simulator for safety before attacking.
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
Units needed: Level 42: Elite Soldiers + Crossbows
200 general: 1955R (1611-1955R) + 2S (0-2S) + 183ES (0ES) + 155C (0-5C) + 820B (820B) + 104XB (0XB)
250 general: 1937R (1582-1937R) + 145ES (0ES) + 123C (0C) + 60B (60B) + 118XB (0XB)
Last update and test 02/10/12
After landing transfer your general to position G1 to start from here.
Clearing sector 2 gives 3770 XP
900 XP Camp 2.1: 100 Militia + 100 Longbowmen.
200: W1: 70B (70B loss) W2: 66R + 1S + 120C + 13XB (45-66R + 0-1S loss)
250: 93R + 1ES + 123C + 33XB (67-93R loss)
900 XP Camp 2.2: 100 Soldiers + 100 Bowmen.
200: W1: 150B (150B loss) W2: 66R + 1ES + 133C (45-66R loss)
250: 130R + 1ES + 85C + 34XB (102-130R loss)
800 XP Camp 2.3: 100 Militia + 100 Cavalry.
200: 147R + 53ES (118-147R loss)
250: 114R + 136ES (95-114R loss)
1200 XP Camp 5.4: 60 Elite Soldiers + 60 Crossbowmen + 20 Cannoneers. >> Clearing this camp gives 3990 XP from sector 5
200: 109R + 1S + 44C + 46XB (91-109R loss)
250: 63R + 77C + 110XB (41-63R loss)
1170 XP Camp 2.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneer << This camp must be cleared later from position G3.
200: W1: 72R (72R loss) W2: 83R + 1S + 76C + 40XB (65-83R loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
Transfer your general to position G2.
Clearing sector 3 gives 3770 XP
900 XP Camp 3.1: 100 Militia + 100 Longbowmen << No need to clear this camp.
900 XP Camp 3.2: 100 Soldiers + 100 Bowmen << No need to clear this camp.
800 XP Camp 3.3: 100 Militia + 100 Cavalry.
200: 147R + 53ES (118-147R loss)
250: 114R + 136ES (95-114R loss)
1170 XP Camp 3.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneers.
200: W1: 72R (72R loss) W2: 83R + 1S + 76C + 40XB (65-83R loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
Clearing sector 3 gives 3770 XP
900 XP Camp 3.1: 100 Militia + 100 Longbowmen << No need to clear this camp.
900 XP Camp 3.2: 100 Soldiers + 100 Bowmen << No need to clear this camp.
800 XP Camp 3.3: 100 Militia + 100 Cavalry.
200: 147R + 53ES (118-147R loss)
250: 114R + 136ES (95-114R loss)
1170 XP Camp 3.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneers.
200: W1: 72R (72R loss) W2: 83R + 1S + 76C + 40XB (65-83R loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
From same position G2, clear sector 4.
Clearing sector 4 gives 3850 XP
900 XP Camp 4.1: 60 Elite Soldiers + 60 Crossbowmen << No need to clear this camp.
900 XP Camp 4.2: 60 Elite Soldiers + 60 Crossbowmen << No need to clear this camp.
900 XP Camp 4.3: 60 Elite Soldiers + 60 Crossbowmen.
200: 63R + 1S + 75C + 61XB (49-63R + 0-1S + 0-4C loss)
250: 55R + 1ES + 80C + 114XB (38-55R loss)
1150 XP Camp 4.4: 50 Cavalry + 50 Elite Soldiers + 50 Crossbowmen + 1 Sir Robin.
200: W1: 200R (200R loss) W2: 118R + 82ES (71-118R loss)
250: W1: 108R (108R loss) W2: 147R + 103ES (100-147R loss)
Clearing sector 4 gives 3850 XP
900 XP Camp 4.1: 60 Elite Soldiers + 60 Crossbowmen << No need to clear this camp.
900 XP Camp 4.2: 60 Elite Soldiers + 60 Crossbowmen << No need to clear this camp.
900 XP Camp 4.3: 60 Elite Soldiers + 60 Crossbowmen.
200: 63R + 1S + 75C + 61XB (49-63R + 0-1S + 0-4C loss)
250: 55R + 1ES + 80C + 114XB (38-55R loss)
1150 XP Camp 4.4: 50 Cavalry + 50 Elite Soldiers + 50 Crossbowmen + 1 Sir Robin.
200: W1: 200R (200R loss) W2: 118R + 82ES (71-118R loss)
250: W1: 108R (108R loss) W2: 147R + 103ES (100-147R loss)
Transfer your general to position G3.
1170 XP Camp 2.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneer. >> Clearing this camp gives 3770 XP from sector 1
200: W1: 72R (72R loss) W2: 78R + 1S + 78C + 43XB (-78R + 0-1S loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
Clearing sector 1 gives 3770 XP
900 XP Camp 1.1: 100 Militia + 100 Longbowmen << No need to clear this camp.
900 XP Camp 1.2: 100 Soldiers + 100 Bowmen.
200: W1: 150B (150B loss) W2: 70R + 130C (48-65R loss)
250: 130R + 1ES + 85C + 34XB (101-130R loss)
800 XP Camp 1.3: 100 Militia + 100 Cavalry.
200: 147R + 53ES (118-147R loss)
250: 114R + 136ES (95-114R loss)
1170 XP Camp 1.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneer.
200: W1: 72R (72R loss) W2: 83R + 1S + 76C + 40XB (65-83R loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
1170 XP Camp 2.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneer. >> Clearing this camp gives 3770 XP from sector 1
200: W1: 72R (72R loss) W2: 78R + 1S + 78C + 43XB (-78R + 0-1S loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
Clearing sector 1 gives 3770 XP
900 XP Camp 1.1: 100 Militia + 100 Longbowmen << No need to clear this camp.
900 XP Camp 1.2: 100 Soldiers + 100 Bowmen.
200: W1: 150B (150B loss) W2: 70R + 130C (48-65R loss)
250: 130R + 1ES + 85C + 34XB (101-130R loss)
800 XP Camp 1.3: 100 Militia + 100 Cavalry.
200: 147R + 53ES (118-147R loss)
250: 114R + 136ES (95-114R loss)
1170 XP Camp 1.4: 60 Cavalry + 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneer.
200: W1: 72R (72R loss) W2: 83R + 1S + 76C + 40XB (65-83R loss)
250: W1: 72R (72R loss) W2: 51R + 1ES + 80C + 118XB (37-51R loss)
Nothing to see here anymore. Killed leader 5.4 before from position G1.
Clearing sector 5 gives 3990 XP
930 XP Camp 5.1: 60 Elite Soldiers + 60 Longbowmen + 10 Cannoneers << No need to kill this camp.
920 XP Camp 5.2: 100 Militia + 60 Cavalry + 40 Crossbowmen << No need to kill this camp.
940 XP Camp 5.3: 30 Elite Soldiers + 140 Longbowmen << No need to kill this camp.
1200 XP Camp 5.4: 60 Elite Soldiers + 60 Crossbowmen + 20 Cannoneers << Allready cleared from position G1.
Transfer your general back to position G2.
Clearing sector 6 gives 9025 XP
1080 XP Camp 6.1: 90 Cavalry + 90 Elite Soldiers << No need to kill this camp.)
1040 XP Camp 6.2: 80 Soldiers + 80 Crossbowmen.
200: W1: 50B (50B loss) W2: 69R + 101C + 30XB (47-66R loss)
250: 65R + 1ES + 123C + 61XB (49-65R loss)
1035 XP Camp 6.3: 110 Soldiers + 25 Cannoneers << No need to kill this camp.
1100 XP Camp 6.4: 100 Cavalry + 100 Crossbowmen.
200: W1: 120R (120R loss) W2: 150C (0 loss)
250: 120R + 110ES (117-120R loss)
1120 XP Camp 6.5: 100 Militia + 90 Elite Soldiers << No need to kill this camp.
1125 XP Camp 6.7: 100 Soldiers + 75 Crossbowmen.
200: W1: 100B (100B loss) W2: 74R + 1ES + 100C + 25XB (54-74R loss)
250: 96R + 1ES + 95C + 58XB (75-96R loss)
1050 XP Camp 6.6: 100 Elite Soldiers + 50 Longbowmen.
200: W1: 100B (100B loss) W2: 85R + 1S + 60C + 54XB (65-85R + 0-1S + 0-1C loss)
250: 114R + 1ES + 61C + 74XB (89-114R loss)
1475 XP Camp 6.8: 50 Elite Soldiers + 50 Crossbowmen + 25 Cannoneers + 1 Big Bertha.
200: W1: 200B (200B loss) W2: 17R + 183ES (11-17R loss)
250: W1: 60B (60B loss) W2: 105R + 145ES (83-105R loss)