Old Friends 200 General version
Units needed:
+L27: 523R (482-523R) + 85S (0-8S) + 45C (45C) + 166B (166B) + 134LB (0LB)
+L36: 463R (422-463R) + 85S (0S) + 44C (44C) + 182B (182B) + 199XB (0XB)
+L41: 458R (420-458R) + 12S (0S) + 87ES (0ES) + 44C (44C) + 182B (182B) + 199XB (0XB)
+L48: 439R (408-439R) + 12S (0S) + 86ES (0ES) + 44C (44C) + 182B (182B) + 199XB (0XB) + 106CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
+L27: 523R (482-523R) + 85S (0-8S) + 45C (45C) + 166B (166B) + 134LB (0LB)
+L36: 463R (422-463R) + 85S (0S) + 44C (44C) + 182B (182B) + 199XB (0XB)
+L41: 458R (420-458R) + 12S (0S) + 87ES (0ES) + 44C (44C) + 182B (182B) + 199XB (0XB)
+L48: 439R (408-439R) + 12S (0S) + 86ES (0ES) + 44C (44C) + 182B (182B) + 199XB (0XB) + 106CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
After landing transfer your general to position G1. Only 2 positions available.
1000 XP Camp 3.1: 100 Cultist + 50 Shadowsneaker + 20 Dancing Dervish.
+L27: 115R + 85S (102-115R loss)
+L41: 113R + 86ES (102-113R loss)
650 XP Camp 2.1: 70 Cultist + 50 Shadowsneaker + 10 Firedancer << No need to clear this camp.
600 XP Camp 2.2: 100 Cultist + 50 Shadowsneaker << No need to clear this camp.
1050 XP Camp 2.3: 100 Cultist + 50 Dark Priest + 1 Dark High Priest. >> Clearing this camp gives 2300 XP from sector 2.
+L27: W1: 166B (166B loss) W2: 28R + 3S + 35C + 134LB (20-28R loss)
+L36: W1: 182B (182B loss) W2: 1S/ES + 199XB (0 loss)
640 XP Camp 1.1: 80 Cultist + 50 Dark Priest << No need to clear this camp.
680 XP Camp 1.2: 40 Cultist + 40 Shadowsneaker + 40 Dark Priest << No need to clear this camp.
1040 XP Camp 1.3: 80 Cultist + 40 Shadowsneaker + 40 Firedancer. >> Clearing this camp gives 2360 XP from sector 1.
+L27: 115R + 85S (100-115R loss)
+L41: 113R + 87ES (98-112R loss)
+L48: 93R + 1ES + 106CA (86-93R loss)
1150 XP Camp 3.2: 50 Cultist + 50 Dark Priest + 1 Swamp Witch + 1 Dark High Priest. >> Clearing this camp gives 2150 XP from sector 3.
+L27: W1: 155R + 45C (155R + 45C loss) W2: 110R + 10S + 80LB (105-110R + 0-8S loss)
+L36: W1: 155R + 44C (155R + 44C loss) W2: 78R + 12S + 110XB (65-78R loss)
1000 XP Camp 3.1: 100 Cultist + 50 Shadowsneaker + 20 Dancing Dervish.
+L27: 115R + 85S (102-115R loss)
+L41: 113R + 86ES (102-113R loss)
650 XP Camp 2.1: 70 Cultist + 50 Shadowsneaker + 10 Firedancer << No need to clear this camp.
600 XP Camp 2.2: 100 Cultist + 50 Shadowsneaker << No need to clear this camp.
1050 XP Camp 2.3: 100 Cultist + 50 Dark Priest + 1 Dark High Priest. >> Clearing this camp gives 2300 XP from sector 2.
+L27: W1: 166B (166B loss) W2: 28R + 3S + 35C + 134LB (20-28R loss)
+L36: W1: 182B (182B loss) W2: 1S/ES + 199XB (0 loss)
640 XP Camp 1.1: 80 Cultist + 50 Dark Priest << No need to clear this camp.
680 XP Camp 1.2: 40 Cultist + 40 Shadowsneaker + 40 Dark Priest << No need to clear this camp.
1040 XP Camp 1.3: 80 Cultist + 40 Shadowsneaker + 40 Firedancer. >> Clearing this camp gives 2360 XP from sector 1.
+L27: 115R + 85S (100-115R loss)
+L41: 113R + 87ES (98-112R loss)
+L48: 93R + 1ES + 106CA (86-93R loss)
1150 XP Camp 3.2: 50 Cultist + 50 Dark Priest + 1 Swamp Witch + 1 Dark High Priest. >> Clearing this camp gives 2150 XP from sector 3.
+L27: W1: 155R + 45C (155R + 45C loss) W2: 110R + 10S + 80LB (105-110R + 0-8S loss)
+L36: W1: 155R + 44C (155R + 44C loss) W2: 78R + 12S + 110XB (65-78R loss)