Outlaws 200 general version
Units needed:
+L36: 1496R (1184-1496R) + 44M (0-1M) + 140S (0S) + 187C (0C) + 394B (394B) + 155XB (0XB)
+L41: 1491R (1181-1491R) + 53S (0S) + 126ES (0ES) + 188C (0C) + 391B (391B) + 146XB (0XB)
+L48: 1470R (1168-1470R) + 53S (0-1S) + 126ES (0ES) + 188C (0C) + 391B (391B) + 146XB (0XB) + 121CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
+L36: 1496R (1184-1496R) + 44M (0-1M) + 140S (0S) + 187C (0C) + 394B (394B) + 155XB (0XB)
+L41: 1491R (1181-1491R) + 53S (0S) + 126ES (0ES) + 188C (0C) + 391B (391B) + 146XB (0XB)
+L48: 1470R (1168-1470R) + 53S (0-1S) + 126ES (0ES) + 188C (0C) + 391B (391B) + 146XB (0XB) + 121CA (0CA)
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
After landing, transfer your general to position G1.
Clearing sector 1 gives 4940XP
540XP Camp 1.1: 100 Thug + 60 Ranger
+L36: 100R + 1S + 74C + 25XB (78-100R loss)
+L41: 100R + 1ES + 71C + 28XB (76-100R loss)
+L48: 95R + 70C + 35CA (73-95R + 0-1C loss)
580XP Camp 1.2: 60 Thug + 100 Ranger
+L36: 51R + 1S + 126C + 22XB (35-51R loss)
+L41: 51R + 1S + 126C + 22XB (35-51R loss)
+L48: 52R + 128C + 20CA (33-51R loss)
680XP Camp 1.3: 40 Thug + 40 Roughneck + 80 Ranger
+L36: 80R + 1S + 98C + 21XB (58-80R loss)
+L41: 80R + 1ES + 100C + 19XB (61-80R loss)
+L48: 79R + 1S + 100C + 20CA (59-79R loss)
880XP Camp 1.4: 80 Roughneck + 100 Ranger
+L36: W1: 65B (65B loss) W2: 70R + 1S + 115C + 14XB (48-70R loss)
+L41: W1: 65B (65B loss) W2: 69R + 1ES + 112C + 18XB (47-69R loss)
900XP Camp 1.5: 150 Roughneck
+L36: W1: 100B (100B loss) W2: 103R + 1S + 96XB (77-103R loss)
+L41: W1: 100B (100B loss) W2: 102R + 1ES + 97XB (74-102R loss)
800XP Camp 1.6: 80 Guard Dog + 40 Roughneck + 60 Ranger
+L36: W1: 95R (95R loss) W2: 26R + 1S + 160C + 13XB (17-26R loss)
560XP Camp 1.7: 1 Metal Tooth + 2 Skunk
+L36: 3R + 1S + 155XB (0-3R loss)
+L41: 3R + 1ES + 146XB (0-3R loss)
Clearing sector 1 gives 4940XP
540XP Camp 1.1: 100 Thug + 60 Ranger
+L36: 100R + 1S + 74C + 25XB (78-100R loss)
+L41: 100R + 1ES + 71C + 28XB (76-100R loss)
+L48: 95R + 70C + 35CA (73-95R + 0-1C loss)
580XP Camp 1.2: 60 Thug + 100 Ranger
+L36: 51R + 1S + 126C + 22XB (35-51R loss)
+L41: 51R + 1S + 126C + 22XB (35-51R loss)
+L48: 52R + 128C + 20CA (33-51R loss)
680XP Camp 1.3: 40 Thug + 40 Roughneck + 80 Ranger
+L36: 80R + 1S + 98C + 21XB (58-80R loss)
+L41: 80R + 1ES + 100C + 19XB (61-80R loss)
+L48: 79R + 1S + 100C + 20CA (59-79R loss)
880XP Camp 1.4: 80 Roughneck + 100 Ranger
+L36: W1: 65B (65B loss) W2: 70R + 1S + 115C + 14XB (48-70R loss)
+L41: W1: 65B (65B loss) W2: 69R + 1ES + 112C + 18XB (47-69R loss)
900XP Camp 1.5: 150 Roughneck
+L36: W1: 100B (100B loss) W2: 103R + 1S + 96XB (77-103R loss)
+L41: W1: 100B (100B loss) W2: 102R + 1ES + 97XB (74-102R loss)
800XP Camp 1.6: 80 Guard Dog + 40 Roughneck + 60 Ranger
+L36: W1: 95R (95R loss) W2: 26R + 1S + 160C + 13XB (17-26R loss)
560XP Camp 1.7: 1 Metal Tooth + 2 Skunk
+L36: 3R + 1S + 155XB (0-3R loss)
+L41: 3R + 1ES + 146XB (0-3R loss)
Clear sector 2 from the same G1 position.
Clearing sector 2 gives 1700XP
380XP Camp 2.1: 80 Scavenger + 20 Stone Thrower << No need to clear this camp
350XP Camp 2.2: 50 Scavenger + 50 Stone Thrower
+L36: 12R + 1S + 187C (8-12R loss)
+L41: 11R + 1ES + 188C (7-11R loss)
420XP Camp 2.3: 60 Scavenger + 60 Stone Thrower
+L36: 19R + 1S + 178C + 2XB (14-19R loss)
+L41: 18R + 1ES + 179C + 2XB (14-18R loss)
550XP Camp 2.4: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 73R + 1S + 126ES (61-73R loss)
Clearing sector 2 gives 1700XP
380XP Camp 2.1: 80 Scavenger + 20 Stone Thrower << No need to clear this camp
350XP Camp 2.2: 50 Scavenger + 50 Stone Thrower
+L36: 12R + 1S + 187C (8-12R loss)
+L41: 11R + 1ES + 188C (7-11R loss)
420XP Camp 2.3: 60 Scavenger + 60 Stone Thrower
+L36: 19R + 1S + 178C + 2XB (14-19R loss)
+L41: 18R + 1ES + 179C + 2XB (14-18R loss)
550XP Camp 2.4: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 73R + 1S + 126ES (61-73R loss)
Transfer your general to position G2.
Clearing sector 3 gives 1940XP
550XP Camp 3.1: 100 Scavenger + 50 Stone Thrower
+L36: 44R + 1S + 105C + 50XB (38-44R loss)
+L41: 43R + 1ES + 113C + 43XB (37-43R loss)
550XP Camp 3.2: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 73R + 1S + 126ES (61-73R loss)
840XP Camp 3.3: 100 Guard Dog + 80 Stone Thrower + 1 Skunk
+L36: 87R + 3M + 110S (68-87R loss)
+L41: 87R + 53S + 60ES (66-87R loss)
Clearing sector 3 gives 1940XP
550XP Camp 3.1: 100 Scavenger + 50 Stone Thrower
+L36: 44R + 1S + 105C + 50XB (38-44R loss)
+L41: 43R + 1ES + 113C + 43XB (37-43R loss)
550XP Camp 3.2: 50 Scavenger + 50 Guard Dog + 50 Stone Thrower
+L36: 74R + 122S (60-74R loss)
+L41: 73R + 1S + 126ES (61-73R loss)
840XP Camp 3.3: 100 Guard Dog + 80 Stone Thrower + 1 Skunk
+L36: 87R + 3M + 110S (68-87R loss)
+L41: 87R + 53S + 60ES (66-87R loss)
Transfer your general to position G3 to avoid camp 4.1
Clearing sector 4 gives 2330XP
420XP Camp 4.1: 60 Scavenger + 60 Stone Thrower << No need to clear this camp
420XP Camp 4.2: 60 Guard Dog + 60 Stone Throwers
+L36: 60R + 140S (46-60R loss)
+L41: 59R + 119ES (46-59R loss)
320XP Camp 4.3: 80 Scavenger << No need to clear this camp
320XP Camp 4.4: 80 Scavenger << No need to clear this camp
240XP Camp 4.5: 80 Stone Thrower << No need to clear this camp
610XP Camp 4.6: 30 Thug + 80 Guard Dog + 50 Ranger
+L36: 93R + 1M + 106S (71-93R loss)
+L41: 94R + 53S + 53ES (72-94R loss)
Clearing sector 4 gives 2330XP
420XP Camp 4.1: 60 Scavenger + 60 Stone Thrower << No need to clear this camp
420XP Camp 4.2: 60 Guard Dog + 60 Stone Throwers
+L36: 60R + 140S (46-60R loss)
+L41: 59R + 119ES (46-59R loss)
320XP Camp 4.3: 80 Scavenger << No need to clear this camp
320XP Camp 4.4: 80 Scavenger << No need to clear this camp
240XP Camp 4.5: 80 Stone Thrower << No need to clear this camp
610XP Camp 4.6: 30 Thug + 80 Guard Dog + 50 Ranger
+L36: 93R + 1M + 106S (71-93R loss)
+L41: 94R + 53S + 53ES (72-94R loss)
Transfer your general to position G4.
Clearing sector 5 gives 3110XP
610XP Camp 5.1: 100 Scavenger + 30 Guard Dog + 30 Stone Thrower
+L36: 93R + 1M + 106S (74-93R + 0-1M loss)
+L41: 92R + 108ES (74-92R loss)
+L48: 77R + 2S + 121CA (68-77R + 0-1S loss)
540XP Camp 5.2: 30 Scavenger + 30 Guard Dog + 100 Stone Thrower
+L36: W1: 96B (96B loss) W2: 180C (0C loss)
660XP Camp 5.3: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 154R + 44M + 1S (128-154R loss)
+L41: 154R + 21S + 25ES (128-154R loss)
660XP Camp 5.4: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 154R + 44M + 1S (128-154R loss)
+L41: 154R + 21S + 25ES (128-154R loss)
640XP Camp 5.5: 180 Thug + 1 One-Eyed Bert
+L36: W1: 133B (133B loss) W2: 104R + 1S + 95XB (81-104R loss)
+L41: W1: 130B (130B loss) W2: 107R + 1ES + 92XB (82-107R loss)
Clearing sector 5 gives 3110XP
610XP Camp 5.1: 100 Scavenger + 30 Guard Dog + 30 Stone Thrower
+L36: 93R + 1M + 106S (74-93R + 0-1M loss)
+L41: 92R + 108ES (74-92R loss)
+L48: 77R + 2S + 121CA (68-77R + 0-1S loss)
540XP Camp 5.2: 30 Scavenger + 30 Guard Dog + 100 Stone Thrower
+L36: W1: 96B (96B loss) W2: 180C (0C loss)
660XP Camp 5.3: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 154R + 44M + 1S (128-154R loss)
+L41: 154R + 21S + 25ES (128-154R loss)
660XP Camp 5.4: 60 Thug + 60 Guard Dog + 60 Ranger
+L36: 154R + 44M + 1S (128-154R loss)
+L41: 154R + 21S + 25ES (128-154R loss)
640XP Camp 5.5: 180 Thug + 1 One-Eyed Bert
+L36: W1: 133B (133B loss) W2: 104R + 1S + 95XB (81-104R loss)
+L41: W1: 130B (130B loss) W2: 107R + 1ES + 92XB (82-107R loss)