Victor The Vicious
Player Level: 36+
Difficulty: 8/10
Number of Players: 3
Duration: 8 days
Difficulty: 8/10
Number of Players: 3
Duration: 8 days
Easy walktrough
No tricks or special tactics used.
Other versions are linked in the bottom of the page
Always use the combat simulator for safety before attacking.
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
Units needed: 200 and 250 version played with soldiers and crossbows
200 general: 2827R (2430-2827R) + 6M (6M) + 182S (48-62S) + 237C (235-237C) + 501B (501B) + 70LB (70LB) + 144XB (0XB)
250 general: 2436R (2075-2436R loss) + 1M (0-1M) + 182S (101-117S) + 200C (165C) + 90B (90B) + 134XB (0XB)
Best: 1922R (1555-1922R) + 23M (23M) + 126S (100-125S) + 182ES (0ES) + 196C (120C) + 71XB (0XB) + 145CA (0CA)
Last update: 16/09/12
Other versions are linked in the bottom of the page
Always use the combat simulator for safety before attacking.
http://settlersonlinesimulator.com/dso_kampfsimulator/en/
Units needed: 200 and 250 version played with soldiers and crossbows
200 general: 2827R (2430-2827R) + 6M (6M) + 182S (48-62S) + 237C (235-237C) + 501B (501B) + 70LB (70LB) + 144XB (0XB)
250 general: 2436R (2075-2436R loss) + 1M (0-1M) + 182S (101-117S) + 200C (165C) + 90B (90B) + 134XB (0XB)
Best: 1922R (1555-1922R) + 23M (23M) + 126S (100-125S) + 182ES (0ES) + 196C (120C) + 71XB (0XB) + 145CA (0CA)
Last update: 16/09/12
Sector 1, 2 or 3 are almost the same camps. Transfer your general to position G1 to start from here.
Clearing sector 3 gives 3884 XP
550 XP Camp 1.1 = 2.1 = 3.1: 50 Guard dogs + 50 Thug + 50 Ranger << No need to kill camp 1.1 or 2.1
200: 115R + 85S (83-111R loss)
250: 91R + 159S (72-90R loss)
Best: 89R + 150ES (71-89R loss)
700 XP Camp 1.2 = 2.2 = 3.2: 100 Ranger + 50 Roughneck << No need to kill camp 1.2 or 2.2
200: 43R + 1S + 122C + 34XB (30-43R loss)
250: 36R + 3S + 191C + 20XB (24-36R loss)
Best: 35R + 1ES + 196C + 18XB (25-35R loss)
800 XP Camp 1.3 = 1.5 = 2.3 = 2.5 = 3.3: 50 Guard Dog + 100 Roughneck << No need to kill camp 1.3 or 1.5 or 2.3 or 2.5
200: W1: 60R (60R loss) W2: 90R + 110XB (59-82R loss)
250: 80R + 42B + 128XB (64-80R + 33-40B loss)
Best: 89R + 50ES + 111CA (70-89R loss)
740 XP Camp 1.4 = 2.4 = 3.4: 60 Guard Dog + 50 Ranger + 50 Roughneck << No need to kill camp 1.4 or 2.4
200: W1: 72R (72R loss) W2: 37R + 1S + 127C + 35XB (25-37R loss)
250: W1: 72R (72R loss) W2: 32R + 200C + 18XB (21-32R loss)
Best: 92R + 1ES + 157CA (72-92R loss)
1094 XP Camp 3.5: 1 One-Eyed Bert + 100 Guard Dog + 99 Roughneck
200: W1: 116R (116R loss) W2: 90R + 1S + 109XB (68-90R loss)
250: W1: 117R (117R loss) W2: 85R + 85C + 80XB (63-84R loss)
Best: 120R + 5ES + 125CA (95-120R loss)
Transfer your general to position G2.
Clearing sector 4 gives 2860 XP
920 XP Camp 4.1: 50 Ranger + 120 Roughneck
200: W1: 80B (80B loss) W2: 105R + 1S + 54C + 40XB (80-105R loss)
250: 110R + 1S + 59C + 80XB (83-110R loss)
Best: 104R + 1ES + 60C + 85CA (80-104R loss)
920 XP Camp 4.2: 50 Guard Dog + 120 Roughneck
200: W1: 65R (65R loss) W2: 101R + 1S + 98XB (73-101R loss)
250: 105R + 50B + 95XB (91-105R + 30-50B loss)
Best: 105R + 145CA (86-105R loss)
1020 XP Camp 4.3: 1 One-Eyed Bert + 50 Guard Dog + 60 Ranger + 80 Roughneck
200: W1: 85R (85R loss) W2: 105R + 50C + 45XB (73-103R loss)
250: W1: 60R (60R loss) W2: 75R + 3S + 100C + 72XB (55-75R loss)
Best: W1: 60R (60R loss) W2: 73R + 1ES + 105C + 71XB (55-73R loss)
1094 XP Camp 1.6: 1 One-Eyed Bert + 100 Guard Dog + 99 Roughneck << Clear this camp for full xp of sector 1 4684 XP
200: W1: 116R (116R loss) W2: 90R + 1S + 34LB + 75XB (68-90R loss)
250: W1: 117R (117R loss) W2: 85R + 85C + 80XB (63-84R loss)
Best: 120R + 5ES + 125CA (95-120R loss)
1094 XP Camp 2.6: 1 One-Eyed Bert + 100 Guard Dog + 99 Roughneck << Clear this camp for full xp of sector 2 4684 XP
200: W1: 116R (116R loss) W2: 90R + 1S + 34LB + 75XB (68-90R loss)
250: W1: 117R (117R loss) W2: 85R + 85C + 80XB (63-84R loss)
Best: 120R + 5ES + 125CA (95-120R loss)
Transfer your general to position G3.
Clearing sector 5 gives 3240 XP
1000 XP Camp 5.1: 100 ranger + 100 Rougneck
200: W1: 6R + 143B (6R + 143B loss) W2: 51R + 1S + 119C + 29XB (32-51R + 0-1S + 0-1C loss)
Best: 119R + 1S/ES + 105C + 25XB (91-119R loss)
1000 XP Camp 5.2: 100 Guard Dog + 100 Rougneck
200: W1: 111R (111R loss) W2: 79R + 1S + 10C + 110XB (58-79R loss)
250: 150R + 1M + 99S (121-150R + 0-1M loss)
Best: 99R + 17ES + 134CA (80-99R loss)
1240 XP Camp 5.3: 1 Skunk + 1 One-Eyed Bert + 100 Guard Dog + 90 Roughneck
200: W1: 120R (120R loss) W2: 84R + 1S + 115XB (59-84R loss)
250: W1: 114R (114R loss) W2: 82R + 1S + 40C + 127XB (61-82R loss)
Best: 119R + 15ES + 116CA (90-119R loss)
Transfer your general to position G4. Walkpath is between the rocks for avoiding trap 2.
Clearing sector 6 gives 3500 XP
100 XP Trap 1: 100 Grey Wolves
Best: 5R + 182S/ES (5R loss)
150 XP Trap 2: 150 Grey Wolves << No need to kill this camp
1000 XP Camp 6.1: 100 Guard Dog + 100 Roughneck << No need to kill this camp
1000 XP Camp 6.2: 100 Ranger + 100 Roughneck
200: W1: 6R + 143B (6R + 143B loss) W2: 51R + 1S + 119C + 29XB (32-51R + 0-1S + 0-1C loss)
Best: 119R + 1S/ES + 105C + 25XB (91-119R loss)
1250 XP Camp 6.3: 1 Metal Tooth + 40 Guard Dog + 155 Roughneck
200: W1: 40C (40C loss) W2: 120R + 6M + 4S + 70LB (120R + 6M + 4S + 70LB loss) W3: 65B (65B loss) W4: 145R + 55XB (116-144R loss)
250: W1: 40C (40C loss) W2: 50R + 66S + 134XB (50R + 53-65S loss)
Best: 28R + 84S + 1ES + 137CA (28R + 72-84S)
Transfer your general to position G5.
Clearing sector 7 gives 4430 XP
Camp 7.1 can be skipped if u place the general to the right of camp 6.3 and under the small lake.
960 XP Camp 7.1: 40 Guard Dog + 80 Ranger + 80 Roughneck
200: W1: 65R (65R loss) W2: 90R + 1S + 89C + 20XB (63-90R loss)
Best: W1: 50R (50R loss) W2: 66R + 1S/ES + 133C + 50XB (47-66R loss)
960 XP Camp 7.2: 80 Guard Dog + 40 Ranger + 80 Roughneck
200: W1: 97R (97R loss) W2: 65R + 60C + 75XB (47-65R loss)
250: W1: 96R (96R loss) W2: 60R + 1S + 135C + 53XB (45-60R loss)
Best: 111R + 9S/ES + 130CA (90-111R)
1080 XP Camp 7.3: 1 Skunk + 100 Ranger + 80 Roughneck
200: W1: 100B (100B loss) W2: 46R + 1S + 123C + 30XB (31-46R + 0-1S loss)
250: 73R + 1S + 124C + 52XB (53-73R loss)
Best: 69R + 1ES + 128C + 52CA (49-69R loss)
1430 XP Camp 7.4: 2 Skunk + 1 Wild Mary + 100 Scavenger + 50 Ranger
200: W1: 85R + 115C (85R + 115C loss) W2: 120R + 80C (120R + 80C loss) W3: 56S + 144XB (44-55S loss)
250: W1: 77R + 48S + 125C (77R + 48S + 125C loss) W2: 112R + 6S + 132XB (92-112R + 0-4S loss)
Best: W1: 130R + 120C (130R + 120C loss) W2: 23M + 42S + 60C + 125CA (23M + 28-41S loss)